This has many advantages, such as making it very difficult to brick, and slowing Nintendo from blocking homebrew. BootMii hijacks the boot process before the normal boot2 is run, optionally allowing code to be run directly from the SD Card. This means it can be hacked, updated, and corrupted. boot2, however, can be modified (with some restrictions). boot1, although stored on the NAND, is signed by a value in write-once memory and therefore cannot be changed without rendering a console unable to boot. boot0 is part of Hollywood and read-only. However, there is mini (a homebrew IOS-like software), which can be modified specifically for the program, ie, for better communication to the Linux kernel.īootMii-boot2 is a modified version of boot2's ELF loader, which is loaded by boot1, which is loaded by boot0. Unfortunately, all homebrew currently require an IOS, because libogc requires one. For example, if you have corrupted the System Menu, you can use DOP-Mii to reinstall the System Menu. Source code is available under GPLv2 at (tbd).īoth mini and CEIL1NG_CAT must be present in order to draw a user interface, because the Starlet cannot directly access the Video Interface.īootMii allows anything from Recovery modes (creating a practically unbrickable Wii), to lazy access of the Homebrew Channel. If it exists, mini loads this executable into memory, boots up the Broadway (ppc) and executes that binary in parallel with mini.
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